Thursday, October 24, 2013

6.10.13.4 - The Slam and Sprint - Magical but Impractical

So let's take another look at 6.10.13.4, which dictates that when only one team of blockers is present on the track, they accelerate until sprinting or the pack can reform. This was obviously designed to punish "last jam" power jam scenarios of intentional skating out of bounds to prevent any defense whatsoever. But, but! Okay! Hitting all the blockers of the other team out of bounds is NOT pack destruction even if it destroys the pack, as hitting is "normal gamaplay". So, theoretically, the defending blockers could slam the conga line out of bounds, then print away before they could return. Yes? YES! Nearly impossible to execute, and odds are the refs wouldn't know what on earth was going on. But theroetically, yes, a magical counter to passive offense that is also sweet, sweet retribution for bitches who won't skate. Thank you and Amen.

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